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Tomb of the Business Brain!
A profitable new adventure module!

Merrie Money-day’s greetings, mortals! Enjoy this exclusive peek at our latest adventure module—a mystery that leads into the ”TOMB OF THE BUSINESS BRAIN!”
Arriving at Sunset to a troubled village, ye notice the folk wandering in a daze—muttering strange words, whispering to themselves about “seeking alpha” & “tracking yield opportunities.” Classic signs of the Commerce Cult—but they were vanquished a century ago…right? To save the town, & squash the revived Commerce Cult, ye descend golden stairs into the TOMB OF THE BUSINESS BRAIN!
A chilling new array of foes await in this newest adventure! Pit players against a nefarious cult, whose members thrive on cruelty. They will have to descend the tomb, level-by-level, facing fiercer fiscal dangers at each turn, ‘til they reach the glistening, undead Business Brain!
Included with our usual gorgeous, hand-drawn maps, are ten new villain archetypes for DMs to use—from the simpering Toady Troll, who defends his lords despite being totally destitute; to the Spite-Founder, who possesses more coin than even a god could spend, yet for some reason whines through each day in a blind rage! We also provide a Commerce Cult manifesto, which walks DMs through their strange language & stranger ways of thinking.
The cultists claim to love commerce, but misery & power are their true aim. They will chase feelings of domination even when it costs them coin—all the while claiming that their evil deeds are, in fact, the quickest road to profit. And, with the whole village in their grip, their corrupt creed oozes from every inch!
Will the party survive battles against Gold Giants who try to charge tolls merely for breathing? Can they overcome an encounter with a corrupt baker who wishes to ensnare them in a complicated arrangement involving reverse mortgages, misuse of a charitable fund, & a questionable loan disguised as a temple donation? Or will they take a bribe to leave the town to the Commerce Cult’s rapacious whims?
Because each moment they spend in the presence of Commerce Cultists—each hour that passes while they bathe in the choking Money Miasma™—the more the players shall need to actively resist temptation. Their wills shall be tested, their resolve pressed to its limit. & in the end, they may realize that only one solution—revolution—will end the Commerce Cult for all time. Are they up to the task? Find out what your players are made of, by stepping down into the…
TOMB OF THE BUSINESS BRAIN!
If ye implement our optional “Bottomless Dungeon™” rules, which add an infinity of treasure, foes, & annoying lectures about “leadership," be sure to add some helpful NPCs to aid thy poor players!
Enticing, eh mortals? Pick up a copy soon, before a private equity collector buys them all to drive the resale price through the roof!
Thank ye for reading! & we humbly thank again-again that growing clan of mortals who can & do support our works here with coin! GRATIAS!
I shall write ye come Wednesday with news of our next episode—where will the Shattered Empire take us next? ’til then: be safe, be well, & remember, Business Brain is a curable condition…
Cheers,
Amœnus Franco
Chaotic Good, Level 17 Comedimancer, Favored Enemy (Commerce Cultists)
P.S.: For all the art fans, please enjoy this exclusive Scriptorium bonus, of the cover imagery without the text:

LOOK OUT, A WORM CUBAN!
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